Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 75 days ago
1 / 8 / 3
K / D / A
20%
Kill participation
591.9
Damage / min
10,423g
384.8 gold / min
19
9 placed · 3 cleared
234
8.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI will adapt#2005
Ornn · Top
7 / 5 / 7
46.7% KP
25,068
21% share
11,435g
169 CS · 6.2/m
RW4U#777
Nocturne · Jungle
6 / 6 / 14
66.7% KP
21,052
17.6% share
13,193g
221 CS · 8.2/m
rully is dead#noone
Viktor · Mid
5 / 8 / 6
36.7% KP
30,162
25.2% share
10,208g
182 CS · 6.7/m
Joki#9898
Caitlyn · ADC
10 / 1 / 8
60% KP
34,022
28.4% share
17,162g
285 CS · 10.5/m
Peto#noob
Rell · Support
2 / 0 / 20
73.3% KP
9,287
7.8% share
8,785g
22 CS · 0.8/m
Red side
DefeatGlavicSoru#1312
Darius · Top
5 / 10 / 4
45% KP
20,648
24.8% share
9,641g
178 CS · 6.6/m
uglyface#solo
Hecarim · Jungle
9 / 4 / 6
75% KP
18,456
22.2% share
13,289g
205 CS · 7.6/m
WIRTUOZ WIERTŁA#SIEKI
Aurora · Mid
1 / 5 / 6
35% KP
17,478
21% share
10,406g
231 CS · 8.5/m
mute all random#EUNE
Kalista · ADC
1 / 8 / 3
20% KP
16,031
19.3% share
10,423g
234 CS · 8.6/m
Simplifi3D#EUNE
Pyke · Support
4 / 3 / 2
30% KP
10,603
12.7% share
7,729g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
