Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 71 days ago
13 / 9 / 9
K / D / A
44.9%
Kill participation
985.2
Damage / min
18,032g
577.9 gold / min
29
9 placed · 8 cleared
280
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJooomi#EUNE
Malphite · Top
3 / 7 / 22
51% KP
26,715
18.1% share
13,092g
193 CS · 6.2/m
KaBuuMPL#EUNE
Qiyana · Jungle
12 / 10 / 15
55.1% KP
39,546
26.8% share
17,331g
201 CS · 6.4/m
sld sapnu puás#EUNE
Kassadin · Mid
17 / 9 / 9
53.1% KP
32,575
22% share
17,124g
176 CS · 5.6/m
mute all random#EUNE
Kalista · ADC
13 / 9 / 9
44.9% KP
30,739
20.8% share
18,032g
280 CS · 9/m
MatWix#EUNE
Camille · Support
4 / 8 / 26
61.2% KP
18,237
12.3% share
11,217g
29 CS · 0.9/m
Red side
DefeatKataarinaa#EUNE
Yasuo · Top
7 / 13 / 8
34.9% KP
26,273
19.5% share
12,198g
193 CS · 6.2/m
BarrelEnthusiast#MOCI
Kayn · Jungle
8 / 8 / 8
37.2% KP
16,225
12% share
12,597g
193 CS · 6.2/m
andrejka#4010
Akali · Mid
12 / 7 / 7
44.2% KP
29,320
21.8% share
13,151g
189 CS · 6.1/m
PapaBeni#CN1
Kog'Maw · ADC
12 / 11 / 13
58.1% KP
52,824
39.2% share
18,228g
224 CS · 7.2/m
KochαmPiwo#Piwko
Lulu · Support
4 / 10 / 23
62.8% KP
10,057
7.5% share
11,279g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
