Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 70 days ago
4 / 3 / 7
K / D / A
28.2%
Kill participation
659.9
Damage / min
9,948g
481 gold / min
10
8 placed · 0 cleared
159
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSefiroKING#GOD
Fiora · Top
1 / 11 / 3
28.6% KP
18,657
26.6% share
5,955g
110 CS · 5.3/m
4 Spirits 1 King#Dyr
Udyr · Jungle
5 / 5 / 3
57.1% KP
7,934
11.3% share
9,634g
167 CS · 8.1/m
spaced out#God
Tristana · Mid
5 / 10 / 2
50% KP
18,222
26% share
7,769g
126 CS · 6.1/m
LORD UROŠ#333
Ziggs · ADC
2 / 4 / 2
28.6% KP
17,330
24.7% share
9,341g
192 CS · 9.3/m
Izcrets#EUNE
Rakan · Support
1 / 9 / 9
71.4% KP
7,909
11.3% share
5,813g
8 CS · 0.4/m
Red side
VictoryVace#Trynd
Tryndamere · Top
14 / 1 / 6
51.3% KP
25,567
30.9% share
12,595g
185 CS · 8.9/m
L9 Myκys#EUNE
Talon · Jungle
10 / 3 / 10
51.3% KP
17,840
21.5% share
11,778g
193 CS · 9.3/m
Sebastian#bebko
Annie · Mid
5 / 3 / 9
35.9% KP
14,453
17.4% share
10,392g
160 CS · 7.7/m
mute all random#EUNE
Kalista · ADC
4 / 3 / 7
28.2% KP
13,649
16.5% share
9,948g
159 CS · 7.7/m
Viroxx#EUNE
Maokai · Support
6 / 4 / 11
43.6% KP
11,354
13.7% share
7,584g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
