Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 67 days ago
6 / 6 / 3
K / D / A
42.9%
Kill participation
980.7
Damage / min
11,234g
452.4 gold / min
23
8 placed · 4 cleared
230
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNorbaa#EUNE
Fiora · Top
8 / 4 / 7
57.7% KP
24,576
30% share
12,883g
201 CS · 8.1/m
Zac Tyson#jelly
Shyvana · Jungle
6 / 3 / 8
53.8% KP
17,241
21.1% share
12,766g
226 CS · 9.1/m
Tylen#Mid
Twisted Fate · Mid
5 / 7 / 10
57.7% KP
16,178
19.8% share
13,173g
201 CS · 8.1/m
LateralExpert#LAE
Jhin · ADC
7 / 2 / 6
50% KP
18,293
22.4% share
11,828g
203 CS · 8.2/m
bilan8ropos#EUNE
Alistar · Support
0 / 5 / 15
57.7% KP
5,496
6.7% share
7,300g
19 CS · 0.8/m
Red side
DefeatTHEMADSHEN#9999
Shen · Top
3 / 7 / 5
38.1% KP
13,555
15.8% share
8,513g
172 CS · 6.9/m
no intelligence#rb27
Jarvan IV · Jungle
4 / 3 / 11
71.4% KP
18,929
22.1% share
12,559g
225 CS · 9.1/m
superodvody #EUNE
Veigar · Mid
7 / 3 / 5
57.1% KP
21,396
25% share
12,292g
213 CS · 8.6/m
mute all random#EUNE
Kalista · ADC
6 / 6 / 3
42.9% KP
24,354
28.5% share
11,234g
230 CS · 9.3/m
SnoopDogg#CARRY
Nautilus · Support
1 / 7 / 8
42.9% KP
7,329
8.6% share
5,917g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
