Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 67 days ago
23 / 8 / 11
K / D / A
79.1%
Kill participation
2,180.1
Damage / min
23,019g
728.1 gold / min
23
9 placed · 5 cleared
286
9 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPETR02610#EUNE
Akali · Top
18 / 8 / 4
41.5% KP
44,812
30.7% share
14,493g
216 CS · 6.8/m
T1 MYST#JUNG1
Dr. Mundo · Jungle
9 / 11 / 19
52.8% KP
27,254
18.7% share
12,267g
147 CS · 4.6/m
tw tv aivislol#Latom
Akshan · Mid
21 / 3 / 11
60.4% KP
48,022
32.9% share
18,261g
196 CS · 6.2/m
i love altgirls#rank1
Ashe · ADC
4 / 10 / 16
37.7% KP
16,373
11.2% share
10,901g
136 CS · 4.3/m
EUNE SUBHUMANS#LDW1k
Rammus · Support
1 / 11 / 24
47.2% KP
9,527
6.5% share
8,782g
19 CS · 0.6/m
Red side
VictoryPyke Troll#EUNE
Vayne · Top
0 / 12 / 4
9.3% KP
10,312
6.2% share
8,176g
129 CS · 4.1/m
cVläd#vlud
Graves · Jungle
10 / 10 / 8
41.9% KP
28,445
17.2% share
15,069g
240 CS · 7.6/m
Zac Tyson#jelly
Vex · Mid
7 / 13 / 11
41.9% KP
42,911
25.9% share
12,255g
199 CS · 6.3/m
mute all random#EUNE
Kalista · ADC
23 / 8 / 11
79.1% KP
68,926
41.7% share
23,019g
286 CS · 9/m
AND NEW#Chall
Nautilus · Support
3 / 10 / 25
65.1% KP
14,806
9% share
10,540g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
