Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 66 days ago
13 / 9 / 3
K / D / A
64%
Kill participation
1,319.2
Damage / min
15,321g
606.4 gold / min
11
8 placed · 1 cleared
218
8.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
9 / 3 / 8
41.5% KP
26,516
23% share
14,693g
244 CS · 9.7/m
kacper#kumir
Elise · Jungle
4 / 3 / 14
43.9% KP
19,451
16.9% share
12,135g
208 CS · 8.2/m
veke00#EUNE
Vex · Mid
19 / 3 / 5
58.5% KP
37,678
32.7% share
14,301g
199 CS · 7.9/m
Pyke Troll#EUNE
Caitlyn · ADC
4 / 12 / 12
39% KP
20,020
17.3% share
10,414g
139 CS · 5.5/m
MrKrabs#FREE
Janna · Support
5 / 4 / 23
68.3% KP
11,730
10.2% share
10,137g
35 CS · 1.4/m
Red side
Defeati got some cash#hmu
Kayle · Top
2 / 8 / 2
16% KP
7,354
10.5% share
8,240g
159 CS · 6.3/m
PEP 420#EUNE
Zac · Jungle
4 / 6 / 4
32% KP
9,133
13% share
10,285g
172 CS · 6.8/m
SabbyGR#EUNE
Irelia · Mid
4 / 9 / 0
16% KP
9,600
13.7% share
10,164g
214 CS · 8.5/m
mute all random#EUNE
Kalista · ADC
13 / 9 / 3
64% KP
33,333
47.5% share
15,321g
218 CS · 8.6/m
dj0lee#4776
Pyke · Support
2 / 9 / 11
52% KP
10,762
15.3% share
7,764g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
