Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 66 days ago
19 / 11 / 10
K / D / A
61.7%
Kill participation
1,641.7
Damage / min
24,933g
612.4 gold / min
33
14 placed · 7 cleared
372
9.1 CS / min
Objective control
3
Dragons
1
Baron
14
Towers
6
Inhibitors
1
Herald
2
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDominance#0009
Vladimir · Top
7 / 9 / 15
46.8% KP
28,884
15% share
16,032g
244 CS · 6/m
raw milk deluxe#cow
Qiyana · Jungle
12 / 10 / 9
44.7% KP
44,910
23.4% share
21,689g
275 CS · 6.8/m
veke00#EUNE
Twisted Fate · Mid
7 / 11 / 13
42.6% KP
33,323
17.3% share
18,567g
261 CS · 6.4/m
mute all random#EUNE
Kalista · ADC
19 / 11 / 10
61.7% KP
66,845
34.8% share
24,933g
372 CS · 9.1/m
1000ー7#でェア
Rell · Support
2 / 9 / 33
74.5% KP
18,323
9.5% share
14,005g
37 CS · 0.9/m
Red side
Defeatmihos#1v9
Cassiopeia · Top
8 / 9 / 13
42% KP
32,043
16% share
17,443g
300 CS · 7.4/m
L9 Myκys#EUNE
Talon · Jungle
17 / 12 / 9
52% KP
55,208
27.5% share
19,713g
262 CS · 6.4/m
toy soldier#sld33
Veigar · Mid
6 / 7 / 19
50% KP
47,073
23.4% share
19,796g
308 CS · 7.6/m
Peter Parker#4526
Kai'Sa · ADC
12 / 8 / 18
60% KP
50,723
25.3% share
24,005g
318 CS · 7.8/m
zygena5#EUNE
Pyke · Support
7 / 11 / 13
40% KP
15,703
7.8% share
13,974g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
