Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 66 days ago
14 / 9 / 12
K / D / A
56.5%
Kill participation
1,472.1
Damage / min
18,861g
599.4 gold / min
21
10 placed · 6 cleared
276
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBetonek#25cm
Kled · Top
4 / 10 / 6
29.4% KP
26,881
17.8% share
11,025g
220 CS · 7/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
8 / 11 / 10
52.9% KP
24,880
16.5% share
12,002g
125 CS · 4/m
Stufrutky#2725
Lissandra · Mid
11 / 7 / 8
55.9% KP
33,818
22.4% share
13,943g
251 CS · 8/m
1000ー7#でェア
Veigar · ADC
9 / 6 / 8
50% KP
56,754
37.5% share
17,976g
227 CS · 7.2/m
wyluzowanygostek#00000
Nami · Support
2 / 12 / 17
55.9% KP
8,873
5.9% share
9,023g
31 CS · 1/m
Red side
VictoryTweetyFreakzGod#EUNE
Gwen · Top
16 / 3 / 8
52.2% KP
46,532
28% share
17,568g
227 CS · 7.2/m
TheExecutioner#xyz
Darius · Jungle
9 / 5 / 10
41.3% KP
31,191
18.8% share
15,627g
274 CS · 8.7/m
Boban Ribar#EUNE
Yasuo · Mid
2 / 10 / 12
30.4% KP
16,461
9.9% share
12,512g
251 CS · 8/m
mute all random#EUNE
Kalista · ADC
14 / 9 / 12
56.5% KP
46,323
27.9% share
18,861g
276 CS · 8.8/m
femboy pet#meow
Morgana · Support
5 / 7 / 27
69.6% KP
25,744
15.5% share
11,719g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
