Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 65 days ago
13 / 4 / 5
K / D / A
56.3%
Kill participation
2,002.5
Damage / min
18,615g
631.7 gold / min
23
9 placed · 4 cleared
298
10.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOliś#EUΝE
Zaahen · Top
8 / 4 / 14
88% KP
38,280
33.9% share
13,106g
232 CS · 7.9/m
Fame#2424
Kha'Zix · Jungle
13 / 7 / 4
68% KP
29,151
25.8% share
14,346g
184 CS · 6.2/m
ŽUŽ#G0AT
Galio · Mid
0 / 10 / 14
56% KP
17,466
15.5% share
8,622g
169 CS · 5.7/m
Nèvèr 0nè#EUNE
Lucian · ADC
3 / 6 / 7
40% KP
20,214
17.9% share
12,156g
221 CS · 7.5/m
Klopsik#EUNE
Nautilus · Support
1 / 5 / 15
64% KP
7,901
7% share
7,801g
48 CS · 1.6/m
Red side
VictoryPOLSKI GUMAYUSI#SKTT1
Jax · Top
2 / 8 / 4
18.8% KP
16,733
12.6% share
9,699g
172 CS · 5.8/m
Coulrophobia#6667
Nidalee · Jungle
6 / 6 / 10
50% KP
22,477
16.9% share
12,939g
205 CS · 7/m
Shrekster#Storm
Locke · Mid
11 / 4 / 6
53.1% KP
27,864
20.9% share
12,384g
157 CS · 5.3/m
mute all random#EUNE
Kalista · ADC
13 / 4 / 5
56.3% KP
59,007
44.3% share
18,615g
298 CS · 10.1/m
Smallwhitepp#7cm
Karma · Support
0 / 4 / 15
46.9% KP
7,029
5.3% share
8,646g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
