Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 65 days ago
5 / 4 / 3
K / D / A
36.4%
Kill participation
700.7
Damage / min
10,446g
490.8 gold / min
13
8 placed · 1 cleared
199
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Sober Arc#EUNE
Akshan · Top
0 / 7 / 2
25% KP
9,677
20.3% share
6,117g
140 CS · 6.6/m
TryhardEkko#Ekko
Ekko · Jungle
3 / 1 / 1
50% KP
13,495
28.3% share
8,821g
174 CS · 8.2/m
StefanosAleksand#EUNE
Irelia · Mid
1 / 5 / 1
25% KP
8,099
17% share
7,077g
176 CS · 8.3/m
TeddyBearBeyond#13509
Varus · ADC
4 / 5 / 0
50% KP
13,750
28.8% share
8,743g
183 CS · 8.6/m
zuko#nic
Lulu · Support
0 / 4 / 4
50% KP
2,665
5.6% share
5,037g
19 CS · 0.9/m
Red side
VictoryIsagi Yoichi#Luck9
Warwick · Top
1 / 1 / 5
27.3% KP
6,119
10.6% share
7,722g
149 CS · 7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
9 / 2 / 0
40.9% KP
16,112
27.9% share
10,749g
181 CS · 8.5/m
KOMM SUSSER TOD#focus
Katarina · Mid
7 / 0 / 3
45.5% KP
13,814
23.9% share
9,036g
144 CS · 6.8/m
mute all random#EUNE
Kalista · ADC
5 / 4 / 3
36.4% KP
14,914
25.8% share
10,446g
199 CS · 9.4/m
ALT GIRL LOVER#1586
Galio · Support
0 / 1 / 11
50% KP
6,824
11.8% share
6,692g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
