Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 64 days ago
15 / 6 / 8
K / D / A
57.5%
Kill participation
1,184.3
Damage / min
16,908g
712.4 gold / min
18
9 placed · 3 cleared
220
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDacia Papuc#19TDI
Camille · Top
2 / 7 / 6
33.3% KP
14,086
17.4% share
8,019g
153 CS · 6.4/m
I Miss Her Eyes#Blue
Lillia · Jungle
5 / 10 / 10
62.5% KP
18,080
22.4% share
9,633g
140 CS · 5.9/m
GOATTOUZ#GOAT
Yone · Mid
4 / 7 / 7
45.8% KP
19,205
23.8% share
10,481g
214 CS · 9/m
Die Welt Brennt#333
Tristana · ADC
7 / 9 / 2
37.5% KP
14,419
17.8% share
12,269g
183 CS · 7.7/m
xSpace08x#kondi
Elise · Support
6 / 7 / 6
50% KP
14,992
18.6% share
9,617g
27 CS · 1.1/m
Red side
Victorytomi#トミスラヴ
Vayne · Top
2 / 5 / 5
17.5% KP
10,487
11.7% share
8,701g
164 CS · 6.9/m
Kokushibo#hold1
Viego · Jungle
10 / 6 / 7
42.5% KP
21,173
23.6% share
12,945g
165 CS · 7/m
Walking Dragon#EUNE
Aurelion Sol · Mid
9 / 3 / 8
42.5% KP
20,295
22.6% share
11,646g
198 CS · 8.3/m
mute all random#EUNE
Kalista · ADC
15 / 6 / 8
57.5% KP
28,108
31.3% share
16,908g
220 CS · 9.3/m
AKA#TF2
Thresh · Support
4 / 4 / 15
47.5% KP
9,632
10.7% share
9,270g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
