Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 63 days ago
4 / 5 / 4
K / D / A
53.3%
Kill participation
590.8
Damage / min
14,219g
442.5 gold / min
50
11 placed · 13 cleared
318
9.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUbojiti Hrčak#EUNE
Renekton · Top
1 / 5 / 1
13.3% KP
11,941
14.7% share
11,177g
279 CS · 8.7/m
PEGGING KAYN#SHREX
Kayn · Jungle
5 / 2 / 2
46.7% KP
14,939
18.5% share
13,236g
267 CS · 8.3/m
TeddyBearBeyond#13509
Lissandra · Mid
3 / 7 / 2
33.3% KP
22,365
27.6% share
11,413g
260 CS · 8.1/m
mute all random#EUNE
Kalista · ADC
4 / 5 / 4
53.3% KP
18,983
23.4% share
14,219g
318 CS · 9.9/m
Terrashape#ixtal
Karma · Support
2 / 5 / 9
73.3% KP
12,733
15.7% share
8,714g
34 CS · 1.1/m
Red side
VictoryO ω O#987
Riven · Top
4 / 1 / 6
41.7% KP
13,136
15.1% share
13,563g
278 CS · 8.7/m
Never enough#HECA1
Hecarim · Jungle
9 / 1 / 8
70.8% KP
19,967
23% share
17,012g
295 CS · 9.2/m
Anrteus#rdctd
Aurelion Sol · Mid
5 / 2 / 11
66.7% KP
29,924
34.4% share
14,270g
294 CS · 9.1/m
FlorWin#EUNE
Miss Fortune · ADC
5 / 6 / 9
58.3% KP
20,068
23.1% share
15,055g
260 CS · 8.1/m
Lord Of UwU#sigma
Lulu · Support
1 / 5 / 14
62.5% KP
3,892
4.5% share
9,008g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
