Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 63 days ago
5 / 6 / 8
K / D / A
54.2%
Kill participation
787
Damage / min
15,355g
495.3 gold / min
26
10 placed · 5 cleared
294
9.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA G Ω N Y#9999
Darius · Top
7 / 5 / 1
33.3% KP
13,255
14.7% share
10,505g
180 CS · 5.8/m
p100 cwеl#dbd
Graves · Jungle
4 / 8 / 8
50% KP
23,067
25.7% share
12,371g
213 CS · 6.9/m
stemo v1#EUNE
Sylas · Mid
3 / 6 / 2
20.8% KP
12,705
14.1% share
10,335g
201 CS · 6.5/m
mute all random#EUNE
Xayah · ADC
5 / 6 / 8
54.2% KP
24,398
27.1% share
15,355g
294 CS · 9.5/m
sipam ti piće#EUNE
Gragas · Support
5 / 8 / 7
50% KP
16,463
18.3% share
11,068g
29 CS · 0.9/m
Red side
VictorySideQuestNpc#COINS
Gnar · Top
5 / 3 / 9
42.4% KP
23,551
20.1% share
13,839g
233 CS · 7.5/m
dickbob#ZTHRN
Rengar · Jungle
6 / 4 / 7
39.4% KP
19,225
16.4% share
15,017g
238 CS · 7.7/m
zLo#GOAT
Lux · Mid
15 / 3 / 12
81.8% KP
41,792
35.6% share
15,831g
238 CS · 7.7/m
A1M#EUNE
Kalista · ADC
7 / 9 / 7
42.4% KP
26,043
22.2% share
14,469g
237 CS · 7.6/m
ZenDaR#EUNE
Rakan · Support
0 / 5 / 13
39.4% KP
6,722
5.7% share
7,794g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
