Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 62 days ago
2 / 9 / 7
K / D / A
39.1%
Kill participation
855.8
Damage / min
15,415g
449.9 gold / min
39
11 placed · 7 cleared
329
9.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblinking cigan#888
Nasus · Top
4 / 6 / 10
60.9% KP
26,704
21.8% share
13,214g
190 CS · 5.5/m
Michalpol545#EUNE
Trundle · Jungle
6 / 5 / 9
65.2% KP
20,949
17.1% share
15,976g
220 CS · 6.4/m
My Bad Sorry#2001
Qiyana · Mid
7 / 5 / 1
34.8% KP
22,519
18.4% share
14,984g
287 CS · 8.4/m
mute all random#EUNE
Kalista · ADC
2 / 9 / 7
39.1% KP
29,326
23.9% share
15,415g
329 CS · 9.6/m
Tomara#0000
Elise · Support
4 / 11 / 6
43.5% KP
22,986
18.8% share
10,264g
31 CS · 0.9/m
Red side
DefeatLet me Spin Pls#EUNE
Darius · Top
15 / 5 / 6
58.3% KP
39,577
28.9% share
17,939g
292 CS · 8.5/m
ALT GIRL LOVER#1586
Udyr · Jungle
8 / 4 / 16
66.7% KP
31,068
22.7% share
16,316g
263 CS · 7.7/m
Dacia Papuc#19TDI
Jayce · Mid
1 / 7 / 13
38.9% KP
26,935
19.7% share
12,305g
266 CS · 7.8/m
kush uwu#DOINB
Kai'Sa · ADC
9 / 6 / 7
44.4% KP
34,250
25% share
17,912g
307 CS · 9/m
KrzysiekMagik#EUNE
Zilean · Support
3 / 1 / 23
72.2% KP
5,029
3.7% share
10,080g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
