Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 61 days ago
9 / 3 / 13
K / D / A
81.5%
Kill participation
1,431.3
Damage / min
15,293g
677.7 gold / min
28
8 placed · 9 cleared
236
10.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat章鱼哥#pipak
Illaoi · Top
1 / 5 / 4
29.4% KP
14,260
22.9% share
8,468g
190 CS · 8.4/m
Contuletzu#EUNE1
Graves · Jungle
6 / 6 / 5
64.7% KP
16,696
26.8% share
10,482g
166 CS · 7.4/m
nerdy asian girl#cute
Zilean · Mid
3 / 2 / 9
70.6% KP
10,223
16.4% share
8,995g
186 CS · 8.2/m
AND NEW#Chall
Kog'Maw · ADC
5 / 8 / 2
41.2% KP
13,396
21.5% share
8,813g
156 CS · 6.9/m
xiaobaopyke#zz1
Shen · Support
2 / 6 / 12
82.4% KP
7,730
12.4% share
7,019g
30 CS · 1.3/m
Red side
VictoryGiorgi#4201
Irelia · Top
5 / 3 / 3
29.6% KP
15,759
17.9% share
10,640g
203 CS · 9/m
HUMONGOUS JG GAP#1337
Diana · Jungle
6 / 4 / 7
48.1% KP
14,075
16% share
10,242g
163 CS · 7.2/m
timsev#Love
Taliyah · Mid
5 / 3 / 7
44.4% KP
20,761
23.6% share
10,823g
216 CS · 9.6/m
mute all random#EUNE
Kalista · ADC
9 / 3 / 13
81.5% KP
32,300
36.7% share
15,293g
236 CS · 10.5/m
LunaTown#EUNE
Taric · Support
2 / 4 / 21
85.2% KP
5,059
5.8% share
8,598g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
