Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 62 days ago
12 / 6 / 6
K / D / A
81.8%
Kill participation
1,453.5
Damage / min
15,558g
613.3 gold / min
12
9 placed · 1 cleared
221
8.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoxus guillotine#EUNE
Darius · Top
8 / 3 / 2
40% KP
15,088
19% share
10,519g
185 CS · 7.3/m
piotrek12445#EUNE
Poppy · Jungle
6 / 5 / 9
60% KP
14,845
18.7% share
11,722g
182 CS · 7.2/m
frank οcean#che
Kassadin · Mid
9 / 3 / 5
56% KP
21,703
27.4% share
11,692g
211 CS · 8.3/m
M26ZB#MEOW
Yunara · ADC
2 / 6 / 5
28% KP
13,048
16.5% share
10,504g
198 CS · 7.8/m
Viroxx#EUNE
Senna · Support
0 / 5 / 12
48% KP
14,568
18.4% share
7,750g
46 CS · 1.8/m
Red side
VictoryDrakarys#5777
Gragas · Top
4 / 3 / 2
27.3% KP
16,185
17.6% share
11,223g
201 CS · 7.9/m
kepler452B#QUINN
Wukong · Jungle
4 / 8 / 6
45.5% KP
14,343
15.6% share
10,132g
131 CS · 5.2/m
andrejka#4010
Syndra · Mid
1 / 4 / 8
40.9% KP
16,659
18.1% share
8,370g
164 CS · 6.5/m
mute all random#EUNE
Kalista · ADC
12 / 6 / 6
81.8% KP
36,871
40% share
15,558g
221 CS · 8.7/m
Sythal#1337
Janna · Support
1 / 4 / 14
68.2% KP
8,071
8.8% share
7,734g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
