Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 61 days ago
7 / 8 / 4
K / D / A
42.3%
Kill participation
823.1
Damage / min
16,458g
495.5 gold / min
31
12 placed · 6 cleared
309
9.3 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Riven · Top
0 / 9 / 4
15.4% KP
9,353
8.4% share
10,079g
213 CS · 6.4/m
Galați#77251
Nidalee · Jungle
8 / 4 / 12
76.9% KP
29,411
26.5% share
14,861g
231 CS · 7/m
duszek#feet
Qiyana · Mid
9 / 8 / 3
46.2% KP
31,088
28% share
15,243g
309 CS · 9.3/m
mute all random#EUNE
Kalista · ADC
7 / 8 / 4
42.3% KP
27,339
24.6% share
16,458g
309 CS · 9.3/m
Hybrid#PTSD
Karma · Support
2 / 3 / 19
80.8% KP
13,764
12.4% share
10,490g
26 CS · 0.8/m
Red side
VictoryNILOIDE#EUNE
Shen · Top
6 / 2 / 14
62.5% KP
20,378
17.1% share
13,504g
240 CS · 7.2/m
シャオルマ#シャオルマ
Zed · Jungle
9 / 7 / 5
43.8% KP
33,386
28% share
16,651g
252 CS · 7.6/m
nerdy asian girl#cute
Zilean · Mid
1 / 3 / 17
56.3% KP
12,078
10.1% share
12,823g
251 CS · 7.6/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 7 / 10
50% KP
26,157
21.9% share
14,833g
219 CS · 6.6/m
Erring#ASDF
Pantheon · Support
10 / 7 / 7
53.1% KP
27,283
22.9% share
14,065g
87 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
