Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 61 days ago
13 / 6 / 8
K / D / A
45.7%
Kill participation
1,068.1
Damage / min
17,360g
639 gold / min
19
10 placed · 2 cleared
244
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowEloMachine#EUNE
Riven · Top
1 / 10 / 5
20.7% KP
11,608
11.9% share
9,381g
169 CS · 6.2/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
10 / 8 / 5
51.7% KP
30,541
31.4% share
14,557g
177 CS · 6.5/m
Mc CroCo#9999
Sylas · Mid
5 / 6 / 5
34.5% KP
18,084
18.6% share
10,706g
184 CS · 6.8/m
AUT0W3AVER#SPACE
Locke · ADC
10 / 12 / 3
44.8% KP
15,545
16% share
13,569g
159 CS · 5.9/m
S1TD0WN#DOGGY
Zoe · Support
3 / 10 / 9
41.4% KP
21,474
22.1% share
8,516g
37 CS · 1.4/m
Red side
VictoryBlackpinkfan1#LISA
Jayce · Top
5 / 7 / 18
50% KP
25,863
21.1% share
11,816g
172 CS · 6.3/m
Bob#mleko
Diana · Jungle
11 / 4 / 14
54.3% KP
26,227
21.4% share
13,990g
203 CS · 7.5/m
Jezus Chytrus#IHS
Akshan · Mid
13 / 6 / 3
34.8% KP
20,034
16.3% share
13,307g
206 CS · 7.6/m
mute all random#EUNE
Kalista · ADC
13 / 6 / 8
45.7% KP
29,017
23.6% share
17,360g
244 CS · 9/m
Shara Ishvalda#Iborn
Brand · Support
4 / 6 / 16
43.5% KP
21,641
17.6% share
10,408g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
