Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 60 days ago
10 / 7 / 9
K / D / A
50%
Kill participation
1,003.4
Damage / min
13,841g
526.3 gold / min
18
8 placed · 4 cleared
203
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNILOIDE#EUNE
Shen · Top
2 / 5 / 6
34.8% KP
15,698
16% share
8,748g
193 CS · 7.3/m
I will adapt#2005
Naafiri · Jungle
6 / 8 / 6
52.2% KP
21,117
21.6% share
10,273g
167 CS · 6.3/m
Zorby#zzzz
Illaoi · Mid
3 / 6 / 3
26.1% KP
18,245
18.6% share
8,465g
188 CS · 7.1/m
M26ZB#MEOW
Vayne · ADC
10 / 8 / 5
65.2% KP
21,711
22.2% share
12,658g
185 CS · 7/m
mihos#1v9
Irelia · Support
2 / 11 / 13
65.2% KP
21,109
21.6% share
9,516g
81 CS · 3.1/m
Red side
VictoryPoop Dispenser#Poop
Ornn · Top
3 / 2 / 13
42.1% KP
17,638
13.9% share
10,297g
185 CS · 7/m
szolim#meow
Skarner · Jungle
5 / 2 / 15
52.6% KP
18,680
14.7% share
11,409g
181 CS · 6.9/m
Galați#77251
Yasuo · Mid
14 / 1 / 13
71.1% KP
40,834
32.1% share
16,330g
257 CS · 9.8/m
mute all random#EUNE
Xayah · ADC
10 / 7 / 9
50% KP
26,389
20.8% share
13,841g
203 CS · 7.7/m
egomaniac#irl
Sylas · Support
6 / 11 / 17
60.5% KP
23,501
18.5% share
9,576g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
