Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 58 days ago
5 / 11 / 4
K / D / A
39.1%
Kill participation
638.9
Damage / min
16,930g
462.6 gold / min
55
21 placed · 8 cleared
299
8.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryApriLek#MEOW
Lulu · Top
2 / 5 / 18
51.3% KP
6,723
5.8% share
9,649g
113 CS · 3.1/m
Nephilim#9575
Rek'Sai · Jungle
12 / 3 / 17
74.4% KP
29,814
25.9% share
18,374g
270 CS · 7.4/m
Jezus Chytrus#IHS
Akshan · Mid
9 / 2 / 8
43.6% KP
22,411
19.5% share
17,120g
341 CS · 9.3/m
Mil0Š 031#ipce
Jhin · ADC
4 / 7 / 17
53.8% KP
29,295
25.4% share
17,543g
315 CS · 8.6/m
i love her miau#livka
Katarina · Support
12 / 6 / 7
48.7% KP
26,883
23.4% share
15,120g
95 CS · 2.6/m
Red side
Defeatmute all random#EUNE
Kalista · Top
5 / 11 / 4
39.1% KP
23,382
22.1% share
16,930g
299 CS · 8.2/m
Mave#0108
Talon · Jungle
9 / 4 / 6
65.2% KP
27,803
26.2% share
16,537g
260 CS · 7.1/m
RageHub#EUNE
Viktor · Mid
3 / 10 / 5
34.8% KP
27,534
26% share
12,221g
243 CS · 6.6/m
beautiful lies#252
Draven · ADC
3 / 4 / 5
34.8% KP
17,533
16.6% share
16,736g
297 CS · 8.1/m
TheMisto#KEKW
Renata Glasc · Support
3 / 10 / 10
56.5% KP
9,675
9.1% share
11,410g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
