Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 56 days ago
22 / 4 / 6
K / D / A
73.7%
Kill participation
1,449.6
Damage / min
19,047g
796.4 gold / min
22
8 placed · 6 cleared
258
10.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryezic#7046
Kayle · Top
3 / 6 / 9
31.6% KP
4,906
5.7% share
8,948g
151 CS · 6.3/m
Ramzes364#Nika
Talon · Jungle
5 / 6 / 14
50% KP
16,936
19.7% share
10,931g
161 CS · 6.7/m
HARDSTUCKHAHA XD#EUNE
Zed · Mid
7 / 2 / 4
28.9% KP
19,237
22.4% share
10,870g
157 CS · 6.6/m
mute all random#EUNE
Kalista · ADC
22 / 4 / 6
73.7% KP
34,670
40.3% share
19,047g
258 CS · 10.8/m
Sythal#1337
Nautilus · Support
1 / 5 / 26
71.1% KP
10,188
11.9% share
8,616g
25 CS · 1/m
Red side
Defeatmarcel hartkor1#EUNE
Yasuo · Top
5 / 4 / 0
22.7% KP
11,150
16.5% share
12,062g
237 CS · 9.9/m
Trail of Bodies#Leave
Skarner · Jungle
2 / 7 / 6
36.4% KP
10,895
16.1% share
9,250g
167 CS · 7/m
Katayama4#TWTV
Katarina · Mid
5 / 8 / 4
40.9% KP
15,815
23.4% share
9,912g
192 CS · 8/m
GOATTOUZ#GOAT
Tristana · ADC
9 / 10 / 6
68.2% KP
21,364
31.6% share
13,388g
166 CS · 6.9/m
Gerap4#EUNE
Lulu · Support
1 / 9 / 10
50% KP
8,419
12.4% share
7,089g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
