Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 49 days ago
19 / 2 / 7
K / D / A
86.7%
Kill participation
1,713.8
Damage / min
19,017g
748.2 gold / min
24
10 placed · 5 cleared
249
9.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnopers enjoyer#POL
Jayce · Top
1 / 4 / 6
23.3% KP
14,766
15.1% share
9,483g
193 CS · 7.6/m
정글 킹 악센트#니달리
Nidalee · Jungle
5 / 4 / 12
56.7% KP
15,441
15.8% share
11,581g
159 CS · 6.3/m
schabikowy#UwU
Lux · Mid
3 / 5 / 11
46.7% KP
15,465
15.9% share
8,688g
144 CS · 5.7/m
mute all random#EUNE
Kalista · ADC
19 / 2 / 7
86.7% KP
43,560
44.7% share
19,017g
249 CS · 9.8/m
Shellize#EUNE1
Renata Glasc · Support
2 / 4 / 21
76.7% KP
8,311
8.5% share
8,676g
21 CS · 0.8/m
Red side
DefeatCzystka Etniczna#EUNE
Malphite · Top
1 / 5 / 3
21.1% KP
14,646
19.9% share
7,811g
162 CS · 6.4/m
L9 Myκys#EUNE
Quinn · Jungle
5 / 2 / 5
52.6% KP
17,280
23.5% share
12,149g
202 CS · 7.9/m
LEADNEVAFOLLOWζ#111
Locke · Mid
7 / 7 / 2
47.4% KP
17,568
23.9% share
10,996g
195 CS · 7.7/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
3 / 9 / 6
47.4% KP
18,540
25.2% share
11,091g
201 CS · 7.9/m
Ok bro#rank1
Thresh · Support
3 / 7 / 6
47.4% KP
5,603
7.6% share
7,554g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
