Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 47 days ago
14 / 9 / 9
K / D / A
79.3%
Kill participation
1,640.8
Damage / min
22,708g
680.6 gold / min
27
12 placed · 2 cleared
256
7.7 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatČOKL NA LOVU#CZE
Warwick · Top
9 / 11 / 7
37.2% KP
36,067
25.9% share
13,864g
228 CS · 6.8/m
gifteduser54#TR77
Kha'Zix · Jungle
15 / 5 / 5
46.5% KP
34,920
25% share
18,071g
242 CS · 7.3/m
Petarda DI Matix#GUGU
Yone · Mid
10 / 5 / 12
51.2% KP
35,785
25.7% share
13,999g
241 CS · 7.2/m
acaCZV6#EUNE
Tahm Kench · ADC
6 / 4 / 12
41.9% KP
18,689
13.4% share
13,033g
185 CS · 5.5/m
Ok bro#rank1
Ivern · Support
3 / 4 / 25
65.1% KP
13,973
10% share
9,942g
28 CS · 0.8/m
Red side
VictoryHalfBloodPrince#ZED5
Renekton · Top
8 / 7 / 14
75.9% KP
32,277
20.9% share
15,129g
220 CS · 6.6/m
Drippy Woo#kara
Lillia · Jungle
2 / 11 / 17
65.5% KP
27,363
17.7% share
12,968g
222 CS · 6.7/m
fake9 AWERO#EUNE
Viktor · Mid
3 / 5 / 10
44.8% KP
30,482
19.7% share
13,233g
238 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
14 / 9 / 9
79.3% KP
54,749
35.5% share
22,708g
256 CS · 7.7/m
Azu#xxk
Rell · Support
2 / 11 / 17
65.5% KP
9,540
6.2% share
9,833g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
