Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Flex · 47 days ago
0 / 11 / 4
K / D / A
25%
Kill participation
600.5
Damage / min
10,428g
354.3 gold / min
14
8 placed · 1 cleared
212
7.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMOM L IS#LIS
Camille · Top
4 / 6 / 11
45.5% KP
28,399
23.2% share
10,362g
182 CS · 6.2/m
420 Jeff Obłynos#huwdu
Viego · Jungle
5 / 4 / 7
36.4% KP
16,760
13.7% share
12,501g
213 CS · 7.2/m
MOM BlitzU#GOAT
Ahri · Mid
6 / 4 / 12
54.5% KP
26,751
21.8% share
12,244g
244 CS · 8.3/m
Szczuroyusi#8078
Kai'Sa · ADC
15 / 1 / 11
78.8% KP
40,501
33% share
19,001g
253 CS · 8.6/m
slowmotion001#EUNE
Braum · Support
3 / 1 / 21
72.7% KP
10,148
8.3% share
9,832g
46 CS · 1.6/m
Red side
DefeatFheder#EUNE
Sion · Top
3 / 6 / 4
43.8% KP
22,076
25.3% share
12,381g
241 CS · 8.2/m
ado#44444
Jarvan IV · Jungle
7 / 9 / 4
68.8% KP
17,068
19.5% share
12,738g
190 CS · 6.5/m
Iqushi#2201
Kassadin · Mid
6 / 3 / 2
50% KP
24,048
27.5% share
13,027g
249 CS · 8.5/m
mute all random#EUNE
Yunara · ADC
0 / 11 / 4
25% KP
17,676
20.2% share
10,428g
212 CS · 7.2/m
ZenDaR#EUNE
Nidalee · Support
0 / 4 / 7
43.8% KP
6,504
7.4% share
7,298g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
