Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 46 days ago
4 / 6 / 6
K / D / A
26.3%
Kill participation
530.2
Damage / min
12,600g
509.1 gold / min
22
8 placed · 3 cleared
192
7.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Renekton · Top
11 / 4 / 9
52.6% KP
25,652
26.8% share
13,032g
210 CS · 8.5/m
ShoeSize36#666
Naafiri · Jungle
13 / 3 / 9
57.9% KP
28,339
29.6% share
13,778g
174 CS · 7/m
Iqushi#2201
Kayle · Mid
9 / 2 / 8
44.7% KP
22,788
23.8% share
13,425g
264 CS · 10.7/m
mute all random#EUNE
Kalista · ADC
4 / 6 / 6
26.3% KP
13,122
13.7% share
12,600g
192 CS · 7.8/m
absolute degen#efrqw
Braum · Support
1 / 5 / 16
44.7% KP
5,782
6% share
7,671g
11 CS · 0.4/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
4 / 6 / 1
26.3% KP
18,581
21.4% share
9,332g
174 CS · 7/m
once known#MNRCH
Lillia · Jungle
4 / 11 / 4
42.1% KP
20,584
23.7% share
8,900g
139 CS · 5.6/m
Hοrny Yasuo#Yasuo
Zed · Mid
3 / 6 / 4
36.8% KP
22,279
25.7% share
9,570g
163 CS · 6.6/m
ziki#ztag
Caitlyn · ADC
6 / 8 / 6
63.2% KP
13,855
16% share
11,476g
178 CS · 7.2/m
Bloodvictory#EUNE
Nautilus · Support
2 / 7 / 10
63.2% KP
11,377
13.1% share
7,624g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
