Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 45 days ago
12 / 10 / 2
K / D / A
73.7%
Kill participation
1,022.1
Damage / min
12,274g
617.8 gold / min
10
6 placed · 0 cleared
156
7.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM99#CODE
Yone · Top
6 / 2 / 2
23.5% KP
16,195
19.1% share
11,316g
212 CS · 10.7/m
AMON ZØDIAC#AVE
Karthus · Jungle
8 / 4 / 13
61.8% KP
23,047
27.2% share
11,067g
167 CS · 8.4/m
Devusowsky#PHX
Yasuo · Mid
5 / 5 / 9
41.2% KP
11,964
14.1% share
8,050g
131 CS · 6.6/m
APHELIKING#6666
Aphelios · ADC
14 / 2 / 6
58.8% KP
27,679
32.7% share
14,607g
175 CS · 8.8/m
make rtds kneel#prigg
Alistar · Support
1 / 6 / 18
55.9% KP
5,761
6.8% share
7,056g
14 CS · 0.7/m
Red side
Defeatc3pp0#EUNE
Malphite · Top
1 / 5 / 1
10.5% KP
7,857
13.6% share
5,868g
114 CS · 5.7/m
Toomaszek#EAST
Gwen · Jungle
4 / 6 / 5
47.4% KP
17,406
30.2% share
9,636g
154 CS · 7.8/m
Jezus Chytrus#IHS
Riven · Mid
2 / 3 / 6
42.1% KP
6,432
11.2% share
7,185g
149 CS · 7.5/m
mute all random#EUNE
Kalista · ADC
12 / 10 / 2
73.7% KP
20,305
35.2% share
12,274g
156 CS · 7.9/m
MamChatRestricta#rep
Nautilus · Support
0 / 10 / 13
68.4% KP
5,674
9.8% share
5,516g
30 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
