Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 45 days ago
11 / 12 / 9
K / D / A
50%
Kill participation
1,267.2
Damage / min
16,594g
537 gold / min
21
9 placed · 3 cleared
262
8.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJGKIΝG#EUNE
Yone · Top
21 / 9 / 2
48.9% KP
69,084
40.6% share
18,240g
281 CS · 9.1/m
J3batron 3000#EUNE
Shaco · Jungle
9 / 3 / 13
46.8% KP
23,645
13.9% share
15,685g
236 CS · 7.6/m
ekv#EUNE
Aurelion Sol · Mid
11 / 6 / 11
46.8% KP
46,795
27.5% share
15,006g
220 CS · 7.1/m
Star Taxi#rs1
Mel · ADC
4 / 13 / 11
31.9% KP
20,348
12% share
11,904g
172 CS · 5.6/m
blessure#EUNE
Rakan · Support
2 / 9 / 20
46.8% KP
10,165
6% share
9,173g
24 CS · 0.8/m
Red side
DefeatFheder#EUNE
Sion · Top
2 / 11 / 5
17.5% KP
14,623
11.7% share
9,589g
171 CS · 5.5/m
ShoeSize36#666
Naafiri · Jungle
11 / 7 / 9
50% KP
27,133
21.7% share
13,312g
179 CS · 5.8/m
absolute degen#efrqw
LeBlanc · Mid
9 / 3 / 6
37.5% KP
25,821
20.6% share
12,627g
206 CS · 6.7/m
mute all random#EUNE
Kalista · ADC
11 / 12 / 9
50% KP
39,158
31.3% share
16,594g
262 CS · 8.5/m
Iqushi#2201
Lulu · Support
7 / 14 / 15
55% KP
18,549
14.8% share
12,244g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
