Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Flex · 45 days ago
10 / 8 / 9
K / D / A
47.5%
Kill participation
1,283
Damage / min
16,079g
565.5 gold / min
10
9 placed · 1 cleared
218
7.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkrepton#k1999
Gnar · Top
9 / 6 / 8
51.5% KP
38,888
35% share
12,785g
185 CS · 6.5/m
Kulawy Filip#meow
Shyvana · Jungle
5 / 8 / 8
39.4% KP
18,789
16.9% share
11,672g
190 CS · 6.7/m
Avares#1v9
Ahri · Mid
10 / 11 / 6
48.5% KP
24,141
21.7% share
11,529g
146 CS · 5.1/m
2310#BRB
Caitlyn · ADC
7 / 10 / 6
39.4% KP
20,991
18.9% share
13,453g
228 CS · 8/m
T s ú N a m 1 #EUNE
Nami · Support
2 / 6 / 15
51.5% KP
8,335
7.5% share
8,649g
26 CS · 0.9/m
Red side
VictoryFheder#EUNE
Ambessa · Top
4 / 5 / 5
22.5% KP
18,301
14.5% share
10,442g
165 CS · 5.8/m
sajmonooo#T11
Rumble · Jungle
13 / 8 / 9
55% KP
31,976
25.3% share
13,749g
136 CS · 4.8/m
absolute degen#efrqw
Malphite · Mid
7 / 4 / 10
42.5% KP
21,861
17.3% share
11,044g
152 CS · 5.3/m
mute all random#EUNE
Varus · ADC
10 / 8 / 9
47.5% KP
36,479
28.9% share
16,079g
218 CS · 7.7/m
Iqushi#2201
Lulu · Support
6 / 8 / 18
60% KP
17,530
13.9% share
11,629g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
