Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 43 days ago
11 / 3 / 6
K / D / A
58.6%
Kill participation
821.2
Damage / min
14,724g
666.7 gold / min
19
8 placed · 3 cleared
228
10.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattachyon#ftl
Yone · Top
0 / 4 / 3
21.4% KP
7,635
14% share
7,842g
173 CS · 7.8/m
Michalpol545#EUNE
Xin Zhao · Jungle
7 / 7 / 2
64.3% KP
14,812
27.2% share
9,267g
144 CS · 6.5/m
xRusin#EUNE
Lissandra · Mid
2 / 5 / 3
35.7% KP
11,572
21.3% share
7,378g
148 CS · 6.7/m
Jirzed#2929
Yunara · ADC
5 / 6 / 0
35.7% KP
13,839
25.4% share
10,880g
182 CS · 8.2/m
GrubyTypOdWizji#Gruby
Lulu · Support
0 / 7 / 8
57.1% KP
6,566
12.1% share
5,863g
16 CS · 0.7/m
Red side
VictoryCold as Ice#2222
Zoe · Top
6 / 4 / 3
31% KP
20,176
26.5% share
12,196g
194 CS · 8.8/m
Čuspic nešlo nic#6969
Sylas · Jungle
4 / 2 / 9
44.8% KP
13,114
17.2% share
9,685g
174 CS · 7.9/m
stemo v1#EUNE
Tristana · Mid
3 / 3 / 2
17.2% KP
9,292
12.2% share
11,450g
230 CS · 10.4/m
mute all random#EUNE
Kalista · ADC
11 / 3 / 6
58.6% KP
18,134
23.8% share
14,724g
228 CS · 10.3/m
ZenDaR#EUNE
Senna · Support
5 / 2 / 16
72.4% KP
15,527
20.4% share
9,641g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
