Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 43 days ago
13 / 3 / 11
K / D / A
80%
Kill participation
1,511
Damage / min
15,520g
742 gold / min
16
9 placed · 4 cleared
205
9.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryY Que Fue#042
Gangplank · Top
3 / 1 / 12
50% KP
18,036
21.5% share
10,036g
184 CS · 8.8/m
LEE SIN GOD#6969
Lee Sin · Jungle
7 / 2 / 11
60% KP
11,703
13.9% share
9,531g
143 CS · 6.8/m
Kotolga#queen
Katarina · Mid
6 / 2 / 5
36.7% KP
15,040
17.9% share
10,075g
178 CS · 8.5/m
mute all random#EUNE
Kalista · ADC
13 / 3 / 11
80% KP
31,605
37.6% share
15,520g
205 CS · 9.8/m
RazeTheLane#10000
Thresh · Support
1 / 7 / 15
53.3% KP
7,696
9.2% share
5,937g
15 CS · 0.7/m
Red side
DefeatPlague Doctor#Shake
Singed · Top
2 / 4 / 3
33.3% KP
10,209
17.7% share
7,450g
148 CS · 7.1/m
Shish Kebab#BOB
Skarner · Jungle
2 / 3 / 6
53.3% KP
10,896
18.9% share
8,007g
145 CS · 6.9/m
ABYSS#GLORY
Syndra · Mid
5 / 6 / 2
46.7% KP
14,703
25.6% share
8,755g
150 CS · 7.2/m
Hypsed#EUNE
Sivir · ADC
5 / 5 / 4
60% KP
17,131
29.8% share
7,706g
131 CS · 6.3/m
You are Both Bad#EUNE
Blitzcrank · Support
1 / 12 / 7
53.3% KP
4,605
8% share
5,746g
33 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
