Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 43 days ago
15 / 6 / 8
K / D / A
65.7%
Kill participation
1,562.3
Damage / min
18,800g
641.3 gold / min
25
11 placed · 5 cleared
303
10.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoali#EUNE
Akali · Top
8 / 5 / 1
33.3% KP
21,879
20.9% share
11,469g
196 CS · 6.7/m
FratiiMujdei23#EUNE
Wukong · Jungle
7 / 5 / 9
59.3% KP
21,140
20.2% share
13,384g
219 CS · 7.5/m
Rock#surf
Qiyana · Mid
8 / 7 / 8
59.3% KP
34,014
32.5% share
14,570g
219 CS · 7.5/m
HamodyUwU#UwU
Lucian · ADC
3 / 10 / 7
37% KP
17,596
16.8% share
11,673g
229 CS · 7.8/m
GrubyTypOdWizji#Gruby
Alistar · Support
1 / 8 / 15
59.3% KP
10,015
9.6% share
7,923g
25 CS · 0.9/m
Red side
VictoryytDaveBlack#EUNE
Garen · Top
6 / 7 / 8
40% KP
20,503
16.1% share
13,515g
226 CS · 7.7/m
Lørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Jungle
10 / 3 / 8
51.4% KP
28,208
22.2% share
15,102g
248 CS · 8.5/m
Cold as Ice#2222
Hwei · Mid
1 / 8 / 8
25.7% KP
21,647
17% share
10,737g
206 CS · 7/m
mute all random#EUNE
Kalista · ADC
15 / 6 / 8
65.7% KP
45,801
36% share
18,800g
303 CS · 10.3/m
knifeplay#lulu
Yuumi · Support
3 / 3 / 22
71.4% KP
10,899
8.6% share
10,238g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
