Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 42 days ago
5 / 7 / 3
K / D / A
38.1%
Kill participation
586.7
Damage / min
10,452g
452.1 gold / min
14
8 placed · 2 cleared
193
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElitistiEelis#EUNE
Shen · Top
2 / 3 / 13
51.7% KP
14,507
17.2% share
9,623g
210 CS · 9.1/m
Pluto#xtc
Qiyana · Jungle
7 / 5 / 9
55.2% KP
16,051
19% share
12,008g
186 CS · 8/m
TryhardEkko#Ekko
Ekko · Mid
11 / 0 / 5
55.2% KP
23,660
28.1% share
12,818g
197 CS · 8.5/m
Dran Swan#Prøxy
Aphelios · ADC
9 / 7 / 4
44.8% KP
24,241
28.8% share
15,112g
198 CS · 8.6/m
OlL MARKET LOSER#ADC69
Braum · Support
0 / 6 / 18
62.1% KP
5,842
6.9% share
7,837g
30 CS · 1.3/m
Red side
Defeatchoco#eunak
Garen · Top
7 / 4 / 1
38.1% KP
20,482
27.8% share
12,236g
220 CS · 9.5/m
我是同性戀#larp
Xin Zhao · Jungle
0 / 8 / 8
38.1% KP
8,984
12.2% share
7,711g
152 CS · 6.6/m
Burby01#Carry
Viktor · Mid
8 / 4 / 0
38.1% KP
24,248
32.9% share
9,063g
163 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
5 / 7 / 3
38.1% KP
13,562
18.4% share
10,452g
193 CS · 8.3/m
Mejo#kotek
Lulu · Support
1 / 6 / 14
71.4% KP
6,362
8.6% share
6,717g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
