Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 41 days ago
14 / 7 / 10
K / D / A
72.7%
Kill participation
1,365.5
Damage / min
20,847g
726.8 gold / min
21
10 placed · 4 cleared
274
9.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnonchalant adam#kret
Yone · Top
7 / 10 / 1
23.5% KP
28,448
26.9% share
12,393g
245 CS · 8.5/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
7 / 4 / 10
50% KP
14,884
14.1% share
13,457g
232 CS · 8.1/m
choco#eunak
Locke · Mid
11 / 4 / 4
44.1% KP
16,991
16% share
11,702g
178 CS · 6.2/m
wooback#000
Syndra · ADC
7 / 8 / 11
52.9% KP
35,014
33.1% share
14,002g
223 CS · 7.8/m
neurodivergent#miy
Thresh · Support
2 / 7 / 15
50% KP
10,538
10% share
8,465g
24 CS · 0.8/m
Red side
VictoryVigilante#VLAD
Vladimir · Top
8 / 6 / 8
48.5% KP
26,383
22.9% share
13,175g
224 CS · 7.8/m
Assalam alaikum#TSIK
Lee Sin · Jungle
3 / 6 / 12
45.5% KP
14,607
12.7% share
11,051g
168 CS · 5.9/m
ΦOYΡΝΑΡΗΣ#PSOMI
Hwei · Mid
2 / 8 / 13
45.5% KP
22,643
19.7% share
11,187g
201 CS · 7/m
mute all random#EUNE
Kalista · ADC
14 / 7 / 10
72.7% KP
39,167
34% share
20,847g
274 CS · 9.6/m
lemon6#PYKE
Pyke · Support
6 / 8 / 15
63.6% KP
12,421
10.8% share
10,428g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
