Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 41 days ago
14 / 7 / 9
K / D / A
50%
Kill participation
1,120.2
Damage / min
26,220g
643.4 gold / min
47
15 placed · 7 cleared
378
9.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKokushibo#hold1
Zed · Top
10 / 9 / 9
47.5% KP
50,527
25.3% share
20,929g
257 CS · 6.3/m
Galați#77251
Qiyana · Jungle
8 / 4 / 13
52.5% KP
34,730
17.4% share
19,385g
249 CS · 6.1/m
Cold as Ice#2222
Zoe · Mid
11 / 10 / 11
55% KP
60,074
30.1% share
17,741g
282 CS · 6.9/m
VALGAUSPURGAS123#멍청이CN
Kalista · ADC
8 / 14 / 13
52.5% KP
40,224
20.2% share
18,937g
303 CS · 7.4/m
Natrium#NatMK
Soraka · Support
3 / 9 / 26
72.5% KP
13,827
6.9% share
12,317g
38 CS · 0.9/m
Red side
VictoryKezess#veil
Ornn · Top
3 / 8 / 15
39.1% KP
21,045
11.4% share
13,290g
236 CS · 5.8/m
L9 Myκys#EUNE
Quinn · Jungle
13 / 6 / 10
50% KP
42,839
23.2% share
18,953g
318 CS · 7.8/m
choco#eunak
Vladimir · Mid
14 / 9 / 4
39.1% KP
63,146
34.2% share
19,806g
352 CS · 8.6/m
mute all random#EUNE
Tristana · ADC
14 / 7 / 9
50% KP
45,649
24.7% share
26,220g
378 CS · 9.3/m
stupka rozmiar36#OdaK
Thresh · Support
2 / 10 / 26
60.9% KP
12,110
6.6% share
12,625g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
