Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 39 days ago
4 / 6 / 2
K / D / A
42.9%
Kill participation
640.7
Damage / min
10,451g
439.7 gold / min
13
6 placed · 4 cleared
230
9.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKlatunia#6767
Qiyana · Top
9 / 5 / 5
41.2% KP
20,585
26.2% share
12,323g
202 CS · 8.5/m
ShadowLovi#EUNE
Kha'Zix · Jungle
8 / 3 / 5
38.2% KP
14,342
18.3% share
12,389g
207 CS · 8.7/m
I spit#uwuu
Corki · Mid
9 / 4 / 5
41.2% KP
22,947
29.2% share
14,090g
222 CS · 9.3/m
CR7#2008u
Xerath · ADC
4 / 1 / 6
29.4% KP
15,740
20.1% share
10,927g
207 CS · 8.7/m
SoldierKillJoy#Moo
Alistar · Support
4 / 2 / 11
44.1% KP
4,859
6.2% share
7,854g
28 CS · 1.2/m
Red side
DefeatAery#1v9
Riven · Top
2 / 10 / 2
28.6% KP
7,077
11.4% share
7,888g
148 CS · 6.2/m
Lupetto#FEET
Graves · Jungle
5 / 5 / 4
64.3% KP
14,199
22.9% share
10,708g
151 CS · 6.4/m
mute all random#EUNE
Kalista · Mid
4 / 6 / 2
42.9% KP
15,228
24.6% share
10,451g
230 CS · 9.7/m
used to be fine#washd
Ezreal · ADC
3 / 6 / 0
21.4% KP
17,954
29% share
10,093g
211 CS · 8.9/m
KamiCoopie#333
Fiddlesticks · Support
0 / 7 / 9
64.3% KP
7,497
12.1% share
6,340g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
