Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 39 days ago
7 / 9 / 2
K / D / A
50%
Kill participation
823.5
Damage / min
9,395g
444.9 gold / min
10
7 placed · 0 cleared
135
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatad892384#444
Yasuo · Top
6 / 4 / 0
33.3% KP
14,819
23% share
9,619g
194 CS · 9.2/m
savatrag#mue69
Nidalee · Jungle
4 / 8 / 4
44.4% KP
12,332
19.1% share
8,351g
136 CS · 6.4/m
我是同性戀#larp
Galio · Mid
1 / 3 / 3
22.2% KP
10,741
16.6% share
6,590g
142 CS · 6.7/m
mute all random#EUNE
Kalista · ADC
7 / 9 / 2
50% KP
17,389
26.9% share
9,395g
135 CS · 6.4/m
GlikoAgori#EUNE
Leona · Support
0 / 9 / 9
50% KP
9,270
14.4% share
5,871g
21 CS · 1/m
Red side
VictoryRock#surf
Taliyah · Top
2 / 6 / 3
15.2% KP
10,876
14.3% share
7,598g
151 CS · 7.2/m
I will adapt#2005
Wukong · Jungle
16 / 2 / 14
90.9% KP
20,579
27.1% share
13,962g
149 CS · 7.1/m
I will try fr#Hepha
Ryze · Mid
4 / 1 / 9
39.4% KP
17,069
22.4% share
9,859g
217 CS · 10.3/m
gifteduser54#TR77
Draven · ADC
8 / 3 / 17
75.8% KP
22,393
29.4% share
12,992g
166 CS · 7.9/m
N0NsTr3s#NONO
Thresh · Support
3 / 6 / 17
60.6% KP
5,146
6.8% share
7,342g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
