Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 38 days ago
3 / 5 / 2
K / D / A
38.5%
Kill participation
568.4
Damage / min
13,185g
456.5 gold / min
20
9 placed · 2 cleared
284
9.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Zaahen · Top
6 / 3 / 7
48.1% KP
24,329
26.3% share
13,191g
240 CS · 8.3/m
UrFeetMyMouth#PLS
Ivern · Jungle
1 / 2 / 18
70.4% KP
6,212
6.7% share
9,881g
131 CS · 4.5/m
sajmonooo#T11
Rumble · Mid
12 / 1 / 6
66.7% KP
26,733
29% share
12,916g
219 CS · 7.6/m
tomi#トミスラヴ
Jinx · ADC
8 / 3 / 14
81.5% KP
30,257
32.8% share
15,181g
282 CS · 9.8/m
alas#5yk33
Taric · Support
0 / 4 / 20
74.1% KP
4,808
5.2% share
8,492g
43 CS · 1.5/m
Red side
DefeatMisa Online1#Misa
Jax · Top
4 / 3 / 0
30.8% KP
9,080
14% share
10,298g
213 CS · 7.4/m
Zoldyck#33333
Kayn · Jungle
3 / 5 / 4
53.8% KP
17,317
26.7% share
12,006g
232 CS · 8/m
Aurelion Biber#EUNE
Locke · Mid
2 / 6 / 1
23.1% KP
13,920
21.5% share
8,998g
194 CS · 6.7/m
mute all random#EUNE
Kalista · ADC
3 / 5 / 2
38.5% KP
16,417
25.3% share
13,185g
284 CS · 9.8/m
Herozzzjehh#EUNE
Shen · Support
1 / 8 / 6
53.8% KP
8,107
12.5% share
7,433g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
