Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 37 days ago
15 / 4 / 6
K / D / A
61.8%
Kill participation
1,205
Damage / min
17,210g
702.9 gold / min
24
9 placed · 4 cleared
235
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpread them#mmm
Irelia · Top
3 / 7 / 2
31.3% KP
17,308
24.5% share
8,838g
187 CS · 7.6/m
Trail of Bodies#Leave
Rengar · Jungle
8 / 8 / 2
62.5% KP
16,617
23.6% share
14,698g
174 CS · 7.1/m
M1ciu#2077
Kassadin · Mid
2 / 7 / 6
50% KP
15,546
22% share
9,450g
182 CS · 7.4/m
David z Liberce#DAVID
Yunara · ADC
3 / 7 / 1
25% KP
16,077
22.8% share
9,292g
192 CS · 7.8/m
Haerin#HEVEN
Janna · Support
0 / 6 / 11
68.8% KP
4,994
7.1% share
6,450g
22 CS · 0.9/m
Red side
VictoryNILOIDE#EUNE
Shen · Top
4 / 5 / 10
41.2% KP
12,164
13.1% share
9,827g
136 CS · 5.6/m
White Owl#BELVT
Bel'Veth · Jungle
6 / 4 / 11
50% KP
17,689
19% share
11,863g
191 CS · 7.8/m
コトアマツカミ#ツツツ
Xerath · Mid
4 / 1 / 8
35.3% KP
22,258
24% share
9,861g
193 CS · 7.9/m
mute all random#EUNE
Kalista · ADC
15 / 4 / 6
61.8% KP
29,503
31.8% share
17,210g
235 CS · 9.6/m
amitat1a#EUNE
Pyke · Support
5 / 2 / 14
55.9% KP
11,272
12.1% share
9,122g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
