Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Summoner's Rift · 36 days ago
8 / 6 / 6
K / D / A
53.8%
Kill participation
950.2
Damage / min
16,780g
615.4 gold / min
16
8 placed · 3 cleared
247
9.1 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
3 / 5 / 8
42.3% KP
22,281
20.2% share
10,391g
198 CS · 7.3/m
sajmonooo#T11
Rumble · Jungle
9 / 5 / 9
69.2% KP
28,793
26.1% share
12,051g
130 CS · 4.8/m
Iqushi#0511
Qiyana · Mid
6 / 9 / 5
42.3% KP
25,130
22.8% share
12,050g
181 CS · 6.6/m
mute all random#EUNE
Tristana · ADC
8 / 6 / 6
53.8% KP
25,909
23.5% share
16,780g
247 CS · 9.1/m
ZenDaR#EUNE
Braum · Support
0 / 8 / 14
53.8% KP
8,207
7.4% share
7,860g
21 CS · 0.8/m
Red side
Defeatorgany ścigania#SPEED
Aatrox · Top
4 / 7 / 7
33.3% KP
19,173
18% share
8,441g
143 CS · 5.2/m
Ryzor#gabi
Zyra · Jungle
10 / 5 / 7
51.5% KP
24,697
23.1% share
13,075g
221 CS · 8.1/m
holyy#zxcv
Viktor · Mid
5 / 5 / 14
57.6% KP
27,258
25.5% share
11,254g
168 CS · 6.2/m
wiktor#pluje
Kai'Sa · ADC
11 / 4 / 4
45.5% KP
25,679
24.1% share
13,879g
211 CS · 7.7/m
dyo#zzz
Leona · Support
3 / 5 / 18
63.6% KP
9,886
9.3% share
8,668g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
