Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 35 days ago
15 / 4 / 5
K / D / A
55.6%
Kill participation
1,099.3
Damage / min
17,580g
640.4 gold / min
23
10 placed · 6 cleared
248
9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliada#liada
Illaoi · Top
1 / 10 / 3
16% KP
24,526
26% share
10,530g
261 CS · 9.5/m
NEZHAA#LOLXD
Zed · Jungle
9 / 7 / 5
56% KP
24,322
25.7% share
16,130g
226 CS · 8.2/m
Kokushibo#hold1
Locke · Mid
11 / 5 / 2
52% KP
24,432
25.9% share
15,055g
216 CS · 7.9/m
i love altgirls#rank1
Kog'Maw · ADC
3 / 7 / 3
24% KP
13,816
14.6% share
10,067g
205 CS · 7.5/m
L V N T#1v9
Poppy · Support
1 / 8 / 10
44% KP
7,406
7.8% share
8,019g
32 CS · 1.2/m
Red side
VictoryBojanovcaca123#1234
Garen · Top
11 / 3 / 4
41.7% KP
33,185
31.5% share
15,982g
252 CS · 9.2/m
Empty#4MMC
Evelynn · Jungle
8 / 3 / 12
55.6% KP
26,184
24.9% share
12,574g
185 CS · 6.7/m
Cold as Ice#2222
Hwei · Mid
1 / 11 / 5
16.7% KP
9,736
9.3% share
11,093g
213 CS · 7.8/m
mute all random#EUNE
Kalista · ADC
15 / 4 / 5
55.6% KP
30,175
28.7% share
17,580g
248 CS · 9/m
anasfaleies#EUNE
Renata Glasc · Support
1 / 4 / 19
55.6% KP
5,967
5.7% share
8,751g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
