Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 33 days ago
3 / 10 / 7
K / D / A
55.6%
Kill participation
659.3
Damage / min
14,627g
470.1 gold / min
20
11 placed · 3 cleared
288
9.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoknes43#EUNE
Olaf · Top
15 / 2 / 4
45.2% KP
37,341
25.6% share
17,771g
281 CS · 9/m
legobatman9934#EUNE
Kha'Zix · Jungle
8 / 2 / 13
50% KP
25,431
17.4% share
16,179g
277 CS · 8.9/m
Dr Zoky #EUNE
LeBlanc · Mid
8 / 5 / 11
45.2% KP
22,595
15.5% share
14,101g
234 CS · 7.5/m
Uber Driver#FAST
Viktor · ADC
9 / 4 / 18
64.3% KP
49,038
33.6% share
15,678g
250 CS · 8/m
liljeep#201
Nami · Support
2 / 5 / 31
78.6% KP
11,690
8% share
10,878g
35 CS · 1.1/m
Red side
DefeatGreed#HT30
Riven · Top
5 / 10 / 1
33.3% KP
12,443
12.9% share
11,433g
214 CS · 6.9/m
xerd11#1152
Maokai · Jungle
4 / 6 / 8
66.7% KP
26,313
27.3% share
11,679g
184 CS · 5.9/m
ABOD DK#EUNE
Ryze · Mid
4 / 5 / 5
50% KP
27,430
28.5% share
12,878g
282 CS · 9.1/m
mute all random#EUNE
Kalista · ADC
3 / 10 / 7
55.6% KP
20,515
21.3% share
14,627g
288 CS · 9.3/m
Haze#C4P0
Renata Glasc · Support
2 / 11 / 9
61.1% KP
9,560
9.9% share
9,397g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
