Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 32 days ago
4 / 4 / 17
K / D / A
55.3%
Kill participation
609.8
Damage / min
12,588g
444.5 gold / min
27
11 placed · 1 cleared
228
8.1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchuvd#EUNE
Yasuo · Top
3 / 9 / 6
32.1% KP
13,288
16.2% share
10,995g
233 CS · 8.2/m
Leashless#EUNE
Wukong · Jungle
5 / 5 / 6
39.3% KP
11,577
14.2% share
10,191g
167 CS · 5.9/m
TACHEVWX#IZTOK
Lissandra · Mid
3 / 7 / 6
32.1% KP
16,305
19.9% share
10,468g
233 CS · 8.2/m
dakata1#EUNE
Kai'Sa · ADC
15 / 7 / 7
78.6% KP
28,423
34.7% share
16,615g
218 CS · 7.7/m
Assalam alaikum#TSIK
Leona · Support
2 / 10 / 19
75% KP
12,205
14.9% share
9,147g
19 CS · 0.7/m
Red side
Victorymute all random#EUNE
Kayle · Top
4 / 4 / 17
55.3% KP
17,268
16.9% share
12,588g
228 CS · 8.1/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
9 / 2 / 14
60.5% KP
26,813
26.3% share
16,687g
245 CS · 8.7/m
Wicia#Bloom
Ahri · Mid
11 / 3 / 12
60.5% KP
26,547
26% share
13,654g
203 CS · 7.2/m
Kindlegem#pati
Twitch · ADC
13 / 10 / 10
60.5% KP
21,579
21.2% share
15,773g
195 CS · 6.9/m
Azu#xxk
Renata Glasc · Support
1 / 9 / 24
65.8% KP
9,798
9.6% share
8,470g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
