Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 32 days ago
16 / 7 / 12
K / D / A
68.3%
Kill participation
1,983.3
Damage / min
24,238g
678.6 gold / min
33
13 placed · 3 cleared
352
9.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClaclierex3#EUNE
Camille · Top
14 / 12 / 12
54.2% KP
56,070
27.9% share
17,109g
239 CS · 6.7/m
x842#死んだ
Hecarim · Jungle
16 / 7 / 17
68.8% KP
53,068
26.4% share
21,221g
329 CS · 9.2/m
PonczakRonczak#EUNE
Malzahar · Mid
9 / 7 / 15
50% KP
47,109
23.4% share
15,613g
271 CS · 7.6/m
chuvd#EUNE
Tristana · ADC
6 / 9 / 13
39.6% KP
29,748
14.8% share
14,885g
226 CS · 6.3/m
Bob the fister#iFist
Nami · Support
3 / 7 / 29
66.7% KP
15,090
7.5% share
11,358g
33 CS · 0.9/m
Red side
VictoryToporter#JDDJ
Fiora · Top
8 / 17 / 5
31.7% KP
37,966
19.4% share
13,798g
167 CS · 4.7/m
prdik smrdik#dndn
Sylas · Jungle
8 / 8 / 16
58.5% KP
39,808
20.3% share
15,152g
180 CS · 5/m
StayAThome4REAL#EUNE
Yone · Mid
7 / 8 / 10
41.5% KP
31,483
16% share
16,331g
277 CS · 7.8/m
mute all random#EUNE
Kalista · ADC
16 / 7 / 12
68.3% KP
70,838
36.1% share
24,238g
352 CS · 9.9/m
Adusia#2249
Renata Glasc · Support
2 / 8 / 27
70.7% KP
16,061
8.2% share
11,897g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
