Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 32 days ago
4 / 6 / 4
K / D / A
28.6%
Kill participation
592.7
Damage / min
14,193g
494.8 gold / min
29
10 placed · 6 cleared
265
9.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamChatRestricta#rep
Azir · Top
1 / 6 / 7
33.3% KP
16,565
20.1% share
9,727g
206 CS · 7.2/m
karolek69#UwU
Ekko · Jungle
7 / 5 / 6
54.2% KP
16,571
20.1% share
13,512g
217 CS · 7.6/m
blade phantom#kzn
Locke · Mid
10 / 4 / 8
75% KP
26,732
32.4% share
13,758g
224 CS · 7.8/m
space#twtch
Twitch · ADC
6 / 9 / 4
41.7% KP
17,316
21% share
12,262g
182 CS · 6.3/m
sou sou#zuzia
Rakan · Support
0 / 4 / 14
58.3% KP
5,290
6.4% share
7,532g
30 CS · 1/m
Red side
VictoryDupson#JUSIA
Ambessa · Top
8 / 4 / 1
32.1% KP
22,750
19.7% share
12,684g
216 CS · 7.5/m
Dirndl#EUNE
Sejuani · Jungle
4 / 4 / 11
53.6% KP
15,547
13.5% share
12,911g
201 CS · 7/m
Lukys#EUNE1
Syndra · Mid
9 / 5 / 6
53.6% KP
33,652
29.2% share
14,894g
254 CS · 8.9/m
mute all random#EUNE
Kalista · ADC
4 / 6 / 4
28.6% KP
17,001
14.7% share
14,193g
265 CS · 9.2/m
Natrium#NatMK
Hwei · Support
3 / 5 / 9
42.9% KP
26,326
22.8% share
9,138g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
