Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 32 days ago
8 / 5 / 9
K / D / A
54.8%
Kill participation
675.5
Damage / min
13,975g
550.9 gold / min
17
8 placed · 4 cleared
228
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeters Rivun#EUNE
Ambessa · Top
4 / 3 / 7
35.5% KP
23,440
23.8% share
13,130g
242 CS · 9.5/m
a ethan#EUNE
Elise · Jungle
7 / 3 / 7
45.2% KP
19,414
19.7% share
12,542g
193 CS · 7.6/m
EpicDude#EUNE
Qiyana · Mid
8 / 3 / 3
35.5% KP
21,955
22.3% share
11,583g
193 CS · 7.6/m
mute all random#EUNE
Kalista · ADC
8 / 5 / 9
54.8% KP
17,136
17.4% share
13,975g
228 CS · 9/m
Agonyphery#mimzi
Vel'Koz · Support
4 / 1 / 13
54.8% KP
16,417
16.7% share
8,265g
34 CS · 1.3/m
Red side
DefeatUbojiti Hrčak#EUNE
Olaf · Top
2 / 6 / 1
20% KP
18,699
26.1% share
10,188g
188 CS · 7.4/m
Alverya#Alve
Kindred · Jungle
2 / 6 / 5
46.7% KP
15,818
22.1% share
10,345g
196 CS · 7.7/m
Mithard#EUNE
Locke · Mid
8 / 7 / 2
66.7% KP
17,784
24.8% share
11,881g
177 CS · 7/m
Roan#나르다
Ezreal · ADC
3 / 4 / 3
40% KP
14,217
19.8% share
10,477g
198 CS · 7.8/m
PRSmixa#VLS
Leona · Support
0 / 8 / 8
53.3% KP
5,126
7.2% share
6,275g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
