Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 32 days ago
15 / 11 / 12
K / D / A
69.2%
Kill participation
1,273.1
Damage / min
19,343g
589.1 gold / min
28
9 placed · 4 cleared
244
7.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamsungWorldCZ#8127
Gragas · Top
7 / 8 / 8
41.7% KP
26,760
16.6% share
13,260g
196 CS · 6/m
Lobby Dictator#ARROW
Wukong · Jungle
7 / 6 / 10
47.2% KP
27,044
16.8% share
14,718g
216 CS · 6.6/m
frankenstein512#frank
Viktor · Mid
4 / 9 / 13
47.2% KP
44,960
27.9% share
11,763g
210 CS · 6.4/m
Jerkless#TwTv
Tristana · ADC
17 / 10 / 4
58.3% KP
55,522
34.4% share
18,146g
217 CS · 6.6/m
LncL#Daisy
Zilean · Support
1 / 8 / 22
63.9% KP
7,141
4.4% share
9,800g
11 CS · 0.3/m
Red side
VictoryEmpty#4MMC
Varus · Top
7 / 4 / 10
43.6% KP
26,002
18.1% share
15,516g
292 CS · 8.9/m
cholesterol#1v9
Sylas · Jungle
9 / 9 / 15
61.5% KP
34,084
23.7% share
14,239g
179 CS · 5.5/m
mute all random#EUNE
Kalista · Mid
15 / 11 / 12
69.2% KP
41,800
29.1% share
19,343g
244 CS · 7.4/m
Fail to Improve#EUNE
Zyra · ADC
4 / 7 / 11
38.5% KP
29,734
20.7% share
14,456g
247 CS · 7.5/m
Millestone#EUNE
Rakan · Support
4 / 5 / 25
74.4% KP
12,091
8.4% share
11,111g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
