Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 31 days ago
10 / 11 / 6
K / D / A
47.1%
Kill participation
716.9
Damage / min
21,661g
551.6 gold / min
43
12 placed · 7 cleared
327
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwdhs#EUNE
Malphite · Top
3 / 9 / 15
51.4% KP
28,995
16.3% share
13,372g
226 CS · 5.8/m
co cie boli#skrrt
Talon · Jungle
10 / 9 / 4
40% KP
30,318
17.1% share
17,784g
310 CS · 7.9/m
polskibatmanpl#bati
Xerath · Mid
6 / 3 / 11
48.6% KP
48,472
27.3% share
16,368g
331 CS · 8.4/m
T1Prõdigy#love
Yunara · ADC
12 / 8 / 9
60% KP
57,875
32.6% share
21,127g
368 CS · 9.4/m
Szalona Lulcia13#MEOWO
Lulu · Support
4 / 5 / 21
71.4% KP
11,767
6.6% share
11,602g
31 CS · 0.8/m
Red side
VictorySIKES v9#EUNE
Ornn · Top
9 / 6 / 10
55.9% KP
25,890
18% share
15,094g
227 CS · 5.8/m
XRUSO GOUROUNAKI#EUNE
Wukong · Jungle
5 / 9 / 14
55.9% KP
23,051
16% share
16,066g
207 CS · 5.3/m
Lazer#99AL
Ziggs · Mid
9 / 4 / 9
52.9% KP
49,975
34.8% share
18,360g
295 CS · 7.5/m
mute all random#EUNE
Kalista · ADC
10 / 11 / 6
47.1% KP
28,150
19.6% share
21,661g
327 CS · 8.3/m
Cecelia#EUNE
Sona · Support
1 / 5 / 22
67.6% KP
16,694
11.6% share
12,313g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
