Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 31 days ago
20 / 3 / 6
K / D / A
76.5%
Kill participation
2,068
Damage / min
19,465g
856.2 gold / min
21
9 placed · 4 cleared
245
10.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOATTOUZ#GOAT
Ryze · Top
3 / 12 / 1
25% KP
10,704
20.5% share
7,289g
147 CS · 6.5/m
KRILAOnSteroids#7777
Hecarim · Jungle
4 / 6 / 7
68.8% KP
11,461
21.9% share
10,081g
178 CS · 7.8/m
Goody#LFT
Kayle · Mid
3 / 2 / 1
25% KP
7,962
15.2% share
10,015g
247 CS · 10.9/m
BigChungusAteU#EUNE
Yunara · ADC
6 / 9 / 4
62.5% KP
19,155
36.6% share
10,723g
158 CS · 7/m
AOEsalmonella#MOM
Soraka · Support
0 / 5 / 7
43.8% KP
3,009
5.8% share
6,043g
33 CS · 1.5/m
Red side
VictoryAnother Day#000
Yone · Top
6 / 7 / 6
35.3% KP
20,865
20.6% share
9,929g
178 CS · 7.8/m
PEP 420#EUNE
Zac · Jungle
5 / 1 / 11
47.1% KP
11,843
11.7% share
10,405g
175 CS · 7.7/m
Blud#asdf
Lux · Mid
2 / 2 / 8
29.4% KP
12,950
12.8% share
8,885g
191 CS · 8.4/m
mute all random#EUNE
Kalista · ADC
20 / 3 / 6
76.5% KP
47,012
46.4% share
19,465g
245 CS · 10.8/m
Aery#1v9
Lulu · Support
1 / 3 / 24
73.5% KP
8,650
8.5% share
8,538g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
