Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 29 days ago
10 / 7 / 2
K / D / A
46.2%
Kill participation
1,465.7
Damage / min
12,661g
554.5 gold / min
26
7 placed · 7 cleared
186
8.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychoco#eunak
Vladimir · Top
7 / 7 / 6
34.2% KP
24,468
24.6% share
11,899g
178 CS · 7.8/m
Master Rottec#K89
Nunu & Willump · Jungle
4 / 3 / 21
65.8% KP
18,843
18.9% share
10,963g
156 CS · 6.8/m
YESSSSSSSSSSSSSS#123
Irelia · Mid
16 / 8 / 5
55.3% KP
24,375
24.5% share
14,658g
191 CS · 8.4/m
Derelict #EUNE
Jinx · ADC
11 / 5 / 5
42.1% KP
23,955
24.1% share
13,809g
185 CS · 8.1/m
Assalam alaikum#TSIK
Leona · Support
0 / 3 / 18
47.4% KP
7,895
7.9% share
7,019g
14 CS · 0.6/m
Red side
DefeatKenshi#syzyf
Malphite · Top
3 / 8 / 4
26.9% KP
16,707
15.6% share
7,609g
110 CS · 4.8/m
ewhyl#NUNU
Sylas · Jungle
5 / 9 / 7
46.2% KP
21,200
19.8% share
9,738g
131 CS · 5.7/m
marcel hartkor1#EUNE
Zed · Mid
8 / 7 / 5
50% KP
29,647
27.7% share
13,287g
174 CS · 7.6/m
mute all random#EUNE
Kalista · ADC
10 / 7 / 2
46.2% KP
33,466
31.3% share
12,661g
186 CS · 8.1/m
Slave Knight#Dark
Renata Glasc · Support
0 / 7 / 14
53.8% KP
5,898
5.5% share
6,888g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
