Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 11 days ago
1 / 7 / 9
K / D / A
43.5%
Kill participation
606.1
Damage / min
12,617g
447.1 gold / min
18
10 placed · 3 cleared
230
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLinned#LIN
Kennen · Top
4 / 7 / 2
26.1% KP
9,120
12.7% share
10,036g
186 CS · 6.6/m
idemo do ducana#JABA
Ekko · Jungle
7 / 6 / 5
52.2% KP
15,503
21.7% share
13,502g
195 CS · 6.9/m
David#Yone
Yone · Mid
8 / 15 / 3
47.8% KP
19,230
26.9% share
12,137g
196 CS · 6.9/m
mute all random#EUNE
Kalista · ADC
1 / 7 / 9
43.5% KP
17,103
23.9% share
12,617g
230 CS · 8.2/m
ultramasterpro#EUNE
Pantheon · Support
3 / 8 / 3
26.1% KP
10,579
14.8% share
8,571g
29 CS · 1/m
Red side
VictorySnakk boi#EUNE
Malzahar · Top
6 / 5 / 7
30.2% KP
28,192
25.9% share
14,035g
289 CS · 10.2/m
Rev#666
Kayn · Jungle
10 / 2 / 9
44.2% KP
15,952
14.7% share
13,964g
232 CS · 8.2/m
Adelin#SCAR
LeBlanc · Mid
14 / 4 / 10
55.8% KP
37,625
34.6% share
16,872g
195 CS · 6.9/m
Blood4u#EUNE
Miss Fortune · ADC
10 / 7 / 7
39.5% KP
18,970
17.4% share
13,035g
177 CS · 6.3/m
L V N T#1v9
Poppy · Support
3 / 5 / 20
53.5% KP
8,084
7.4% share
9,106g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
